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a year ago

Afterplay Now Available in 40+ Languages


Afterplay is now available in over 40 languages! The app will automatically match your device’s language, but you can easily switch to any other supported language in Settings → Language. If you spot any strange or inaccurate translations, let us know in the #localization channel on Discord — we’d love your help making it better!





Avatar of authorPatrick Corrigan
a year ago

🆕 New Platforms & Cores Now Available!

  • ZX Spectrum
  • Commodore 64
  • Atari 5200
  • Sega SG-1000
  • PrBoom (DOOM Engine)

Note Touch Controls are not hooked up yet.

Avatar of authorPatrick Corrigan
a year ago

🎮 New Input System

Our new input system gives you unparalleled flexibility and smarter defaults, so you can play the way you want—on any device, across any platform:

  • Full Core Input Mapping – Access and map every input the core exposes.
  • Virtual Input Device Selection – Choose the virtual input devices connected to the core's ports.


  • Global, Platform & Game Overrides – Set your control scheme once, then customize it per console or fine-tune it for a specific game.


  • Per-Player Gamepad Assignment – Choose which physical controller each player uses, ideal for local multiplayer.
  • Port Remapping – Remap players to any controller port (e.g., Player 1 on Port 2)


  • Rumble Support – Feel in-game feedback with supported controllers and cores.
  • Analog Input Support – Use analog sticks on your controller—or analog-style controls via touchscreen—for games that support it.
  • New Hotkeys & Modifiers – Set up hotkeys with optional modifier support, so you can reuse buttons on your gamepad to active hotkey actions
  • Local Multiplayer  – Connect 2 controllers or a keyboard and a controller to  play local multiplayer

🔁 Powered by RetroPad
We use the RetroPad abstraction, so you only need to map your controller once. From NES to PS1, your inputs are automatically translated into console-accurate controls—no extra setup needed.

Avatar of authorPatrick Corrigan
a year ago

GBA Link Cable is now supported 🥳


  • Local GBA Link Cable is now supported
  • Experimental Netplay support added (GBA link cable over internet)
Avatar of authorPatrick Corrigan
a year ago

Dynamic FPS support

Emulator can now adjust the target FPS dynamically. Seamlessly works in low power mode

Avatar of authorPatrick Corrigan
a year ago

Audio in Fast Forward

Audio while fast forwarding is now back 

Avatar of authorPatrick Corrigan
a year ago

Rewritten Audio Driver

Better frame pacing and performance

Avatar of authorPatrick Corrigan
a year ago

Clock Control Now Added to GB / GBC

You can now modify the in game time of GB and GBC games

Avatar of authorPatrick Corrigan
a year ago

Vastly Improved Game Loading Speed 🚀

Avatar of authorPatrick Corrigan
a year ago

⏳ Time Travel is Here! RTC Control

Introducing Real-Time Clock Control – take full control over in-game time! 🌍⏰

✅ Set any date and time – Jump to the exact moment you want.
✅ Seamless UI – A clean, intuitive way to travel through time.
✅ Reset to now – Instantly sync back to real time.



Avatar of authorPatrick Corrigan